The LScript exports Lightwave perspective-camera settings (resolution, frame rate, focal length, scene length) and animation
The LScript works with both free camera and targeted camera
The LScript exports .py file (a python script) to be run in Blender
Once you have your camera ready to be exported, run the LScript lw_to_blender_camera_exporter.lsc:
1) Select a folder where save the .py files
2) Choose a base filename.
3) Choose the frame range and the camera to export
4) and click on EXPORT button
To exactly match the motion curves, the script bakes the camera animation so you'll have a keyframe every frame for each animated channel.
Once you saved the .py file you need to import it into Blender:
1) Opend a Text Editor panel
2) Load the .py file you just created in Lightwave
3) Run the script
that'sall
The .py created always a new camera, so you can delete the default camera (or any other camera) if you don't need it.
N.B. THIS LSCRIPT GENERATES A PYTHON SCRIPT COMPATIBLE UP TO BLENDER 2.79
if you are using higher version of Blender you have to use version 2.79 first to run the script. Once the new camera has been generated you have to save the Blender scene and then use append to import the camera animation into a newer version of Blender.