Depth Charges

I added two depth charge blasts to the original Scirè underwater shot. I like to use different software and interchange files between them so I had to render again the entire shot with Lightwave, exporting all the necessary render passes. Then I used a script I wrote some time ago to export the Lightwave camera into Blender in order to get the same camera lens and animation. Then I added volumetric blasts with Blender and finally I composed each pass and layer with Nuke.

Final shot + breakdown

Original animation with Lightwave

Explosions added with Blender

Compositing made with Nuke

I wrote a script to export Lightwave camera animation to Blender

I wrote a script to export Lightwave camera animation to Blender

The Python script (to be imported into Blender) generated by my LScript

The Python script (to be imported into Blender) generated by my LScript

This is the script I wrote to export Lw camera to Blender. You can download it for free here https://artstn.co/m/bV1ly